Abstract:Recent progress in computer vision has produced a wide range of powerful specialized models for detection, segmentation, counting, and other visual tasks. However, these models are usually optimized for isolated task formulations, making it difficult to directly support general-purpose visual intelligence, especially when a task requires complex language understanding and dense small-object perception. In this paper, we propose VisHarness, a trainable visual agent that decouples high-level perception, reasoning, and decision-making from low-level task execution. Instead of training a model to solve a specific visual task, VisHarness learns to harness a set of carefully designed heterogeneous visual experts. This paradigm preserves the general intelligence of the agent while fully leveraging the precision advantages of specialized visual models in concrete visual tasks. With only lightweight training, VisHarness learns a generalizable visual expert-harnessing policy and can solve common fundamental vision tasks under various complex conditions through multi-turn interactions with visual expert models. To enable efficient on-policy reinforcement learning training in a live environment, we introduce dynamic visual memory archiving, which mitigates the rapidly accumulating visual-token overhead caused by multi-turn interactions with visual expert models. Experiments on four representative benchmarks covering reasoning segmentation, generalized referring segmentation, dense small-object detection, and referring counting demonstrate that VisHarness substantially outperforms existing general-purpose models and achieves competitive or superior performance compared with task-specific models.
Abstract:Counting is a core capability for multimodal large language models (MLLMs), yet there is no unified counting dataset to rigorously evaluate this ability across image, text, and audio. We present UNICBench, a unified multimodal, multi level counting benchmark and evaluation toolkit with accurate ground truth, deterministic numeric parsing, and stratified reporting. The corpus comprises 5,300 images (5,508 QA), 872 documents (5,888 QA), and 2,069 audio clips (2,905 QA), annotated with a three level capability taxonomy and difficulty tags. Under a standardized protocol with fixed splits/prompts/seeds and modality specific matching rules, we evaluate 45 state-of-the-art MLLMs across modalities. Results show strong performance on some basic counting tasks but significant gaps on reasoning and the hardest partitions, highlighting long-tail errors and substantial headroom for improving general counting. UNICBench offers a rigorous and comparable basis for measurement and a public toolkit to accelerate progress.
Abstract:Counting and tracking dense crowds in large-scale scenes is highly challenging, yet existing methods mainly rely on datasets captured by fixed cameras, which provide limited spatial coverage and are inadequate for large-scale dense crowd analysis. To address this limitation, we propose a flexible solution using moving drones to capture videos and perform video-level crowd counting and tracking of unique pedestrians across entire scenes. We introduce MovingDroneCrowd++, the largest video-level dataset for dense crowd counting and tracking captured by moving drones, covering diverse and complex conditions with varying flight altitudes, camera angles, and illumination. Existing methods fail to achieve satisfactory performance on this dataset. To this end, we propose GD3A (Global Density Map Decomposition via Descriptor Association), a density map-based video individual counting method that avoids explicit localization. GD3A establishes pixel-level correspondences between pedestrian descriptors across consecutive frames via optimal transport with an adaptive dustbin score, enabling the decomposition of global density maps into shared, inflow, and outflow components. Building on this framework, we further introduce DVTrack, which converts descriptor-level matching into instance-level associations through a descriptor voting mechanism for pedestrian tracking. Experimental results show that our methods significantly outperform existing approaches under dense crowds and complex motion, reducing counting error by 47.4 percent and improving tracking performance by 39.2 percent.